Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Sun 11 Mar - 17:11
"Then it's decided Jedi. Apple and I will take men to each side, making sure that leaders will not have anyone to aid them, and will meet you at the end. Let's get moving, we lost enough time!" Opegg gives orders and mandalorians split in two groups, one following him, and other group following Apple. Before departing, Apple approaches Lindrala with a smile: "Good Luck Miss Lindrala. How they say it ... "May the Force be with You." Spirit of Marr, once his message was warrning was delivered, slowly fades away, no longer standing between the crew and the Mist of Nightmare.
Lindrala
Posts : 301 Experience : 842 Join date : 2017-06-03
Character Sheet Health Points: (177/136) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Sun 11 Mar - 17:47
Lindrala smiles and places a hand on Apples shoulder. "May the force be with you." Lindrala turns and walks forwards towards the entrance of the middle passage. She holds out her hand and reaches out with the force, she could feel the great dark energy of the mist. She opens her eyes and turns to her padawan. "Aya, come, focus let the light flow through you, let it guide you through this darkness, do not fear the force is with us."
Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Tue 13 Mar - 2:54
"Meet you in the throne room Jedi." Opegg takes half men with him to the west against Witch forces. Apple nods at Lindrala, and before departing, he kneels down to dead comrade Ghez, whispering farewells to him in Mando'a. Pax Crew has the focus on the mid passage. Will Mandalorians be able to break through the fortress on their own?
Benna
Posts : 191 Experience : 639 Join date : 2017-06-06
Character Sheet Health Points: (72/72) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Tue 13 Mar - 21:17
Benna had remained silent while the others were talking, she had only partly paid attention. These past few weeks has been alot to take and this moment gave her a chance to reflect upon them, upon her allies - hell, even friends. This was quite different from her past life and time in the military. Benna takes a look back at the entrance as she comtemplates. If we're going to die here, we might aswell make it memorable...hey! Wait just a second... that's not something I would say... She turns back to the group as she leaves her reflections behind her. As she walks past Oyo she friendly shoves Oyo's side and winks. "Cheer up, Baldie.". She then turns towards Aya and puts her hands on her shoulder. "She's right you know. You're as able and as ready for this as you'll ever be. Challenges sometimes helps you mobilize strengths you never knew you had. You'll do great, kid. I believe in you." As she walks past Sky she tries to catch eye contact. She doesn't say a thing, but gives her this... look. As if is trying to communicate that if either of them doesn't make it out of here, it has been a pleasure.
Skye
Posts : 148 Experience : 477 Join date : 2017-07-12
Character Sheet Health Points: (102/102) Shield Points: (0/0) Armor Percentage: (15/100)
Subject: Re: JEDI EXTRACTION Wed 14 Mar - 0:29
Skye also remained silent as Lindrala and Opegg decided what each party was going to do. She listened as Lindrala and Benna encourage Aya to perform some sort of force act that she did not really understand. Skye looked back at Benna, the look Benna had gave her did not go unnoticed. She gave a nod back to Benna and then firmly gripped her sniper rifle. Her attention turned back to the Jedi, Skye was ready and eager to get through this. "We should get moving, Jadus is not going to kill himself."
Aya
Posts : 154 Experience : 510 Join date : 2017-04-23
Character Sheet Health Points: (36/36) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Thu 15 Mar - 13:24
Influence Gained Benna: +5
Aya looks Benna in the eye, she did not want to admit that this is what she needed, but after receiving support from her and Lindrala, she knew that they knew, that she needed this to hear. Now inspired and ready, Aya steps through the misty passage, channeling the Force through her hand to push the mist away. A safe sphere forms around the crew, keeping the dark mist outside. "Darkness always retreats from the Light."
Lindrala
Posts : 301 Experience : 842 Join date : 2017-06-03
Character Sheet Health Points: (177/136) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Thu 15 Mar - 16:03
Lindrala moved close to Aya who was now holding the barrier, she could not help but feel proud of the young padawan's display. Lindrala brought her lightsaber into hand and prepared to defend Aya. Her attention turned to the crew. "Everyone stay close, do not leave the barriers protection."
Skye
Posts : 148 Experience : 477 Join date : 2017-07-12
Character Sheet Health Points: (102/102) Shield Points: (0/0) Armor Percentage: (15/100)
Subject: Re: JEDI EXTRACTION Thu 15 Mar - 16:07
Skye fell in close with the group she stayed close to Benna, usually Skye was always far away from the rest of the team this close proximity of the barrier was going to take some getting used to. She whispered to Benna. "Is it just me or do Jedi always like their light shows?" She said while glancing up at the barrier keeping the mist away.
Benna
Posts : 191 Experience : 639 Join date : 2017-06-06
Character Sheet Health Points: (72/72) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Thu 15 Mar - 20:37
Benna smiled. "I know this one fella back in Nar Shaddaa who would love a light show like this in one of his cantinas. A live disco ball." Benna whispered back. "And more importantly, the pay isn't even half bad." Benna followed the group closely keeping here wits and sense about her. She had no idea what to expect.
Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Tue 20 Mar - 10:43
Grand Mind Witch starts to panic as Nightmare Mist is being pushed through the Force Barrier by Aya: "They are cutting through it ... you need to conjure more, more!!!" Grand Necro Witch, irritated by her sister, replies: "Silence, it's only a young jedi. The creatures of the Mist will focus on her fall."
Round1:
►Lindrala Aya (Maintaining the Force Field) Murriel Benna Oyo Axo Skye Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Lindrala
Posts : 301 Experience : 842 Join date : 2017-06-03
Character Sheet Health Points: (177/136) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Tue 20 Mar - 10:58
1. Move from J20 to J19.
Move action: H18 to H17
"Everyone stay close, do not leave the safety of the barrier!" Lindrala ignites her lightsaber and takes a step forward. "Move forward!"
Aya
Posts : 154 Experience : 510 Join date : 2017-04-23
Character Sheet Health Points: (36/36) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Tue 20 Mar - 18:51
Aya moves forward, following Aspen.
Move Action: J20 to J19 Use the Force: 14+d20
Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
Subject: Re: JEDI EXTRACTION Tue 20 Mar - 18:51
The member 'Aya' has done the following action : Dice Roll
'd20' : 9
Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Tue 20 Mar - 23:21
Aya Success
As Aya steps forward and moves the force field with her, the force pushes the mist back, revealing a zombie that was standing there. The zombie looks at the crew, drooling. What other creatures lurk in the mist?
Round1:
Lindrala Aya (Maintaining the Force Field) ►Murriel Mandalorian Zombie (100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning) Oyo Axo Skye Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Aspen
Posts : 70 Experience : 99 Join date : 2017-08-25 Age : 26 Location : MD
Character Sheet Health Points: (42/42) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 20:00
Aspen pointing at the deformed thing in the corner of the groups bubble "Umm guys why do I feel the thing over there is not here to help us."
Move Action: J18 to L17
Murriel
Posts : 79 Experience : 289 Join date : 2017-12-19 Age : 50 Location : Georgia
Character Sheet Health Points: (30/30) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 20:03
Already in the back, Murriel keeps her position as she moves forward in pace with the others; her weapon drawn for what it's worth.
Move Action: N20 to N19
Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 21:56
Aspen's turn will apply when its his turn Murrield moves from M20 to N19 Mandalorian Zombie moves towards Lindrala E14 to H17
The zombie seems to be a fallen mandalorian by the looks of its armor. But its endurable like mandalorians usually are. Even tho moved towards Lindrala, the one eye it has is locked on Aya. It knows that Aya's fall is doom for the crew.
Round1:
Lindrala Aya (Maintaining the Force Field) Murriel Mandalorian Zombie (100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning) ►Oyo Axo Skye Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Oyo
Posts : 133 Experience : 477 Join date : 2017-01-24
Character Sheet Health Points: (108/108) Shield Points: (0/0) Armor Percentage: (30/100)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 22:01
Standard Action: Force Speed Rank 2 Move Action: L18 to J14 Free Action: Soresu 2
Oyo force speeds to the edge of the barrier and looks into the mist to see if he can spot anything else unusual within it.
Axo
Posts : 115 Experience : 365 Join date : 2017-07-04
Character Sheet Health Points: (48/48) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 22:03
Move Action: H20 to I19 Standard Action: Scan Rank3 Target: Mandalorian Zombie
Axo moves closer to Aya to have better view at the zombie, and performs scans on it.
Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 22:07
Oyo Awareness Failed
Oyo could not spot anything in the dark mist. Someone else might as a free action.
Round1:
Lindrala Aya (Maintaining the Force Field) Murriel Mandalorian Zombie (100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning)(Scan3 R6) Oyo Axo ►Skye Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Skye
Posts : 148 Experience : 477 Join date : 2017-07-12
Character Sheet Health Points: (102/102) Shield Points: (0/0) Armor Percentage: (15/100)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 22:29
Standard action: Two Handed Sniper AB: +20|+16 Damage: 5+d20 Bolts Energy Critical: 15-20 (x3) Target: Mando Zombie
Skye looks in disgust at the walking mandalorian corpse... she takes aim at the horrid creature through her scope and fires at it.
Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 22:29
The member 'Skye' has done the following action : Dice Roll
#1 'd20' : 14, 15
--------------------------------
#2 'd20' : 18, 10
Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
Subject: Re: JEDI EXTRACTION Wed 21 Mar - 22:37
Skye Attack1: Critical Hit (Undead immune to ciritcal hits) 21 Bolts Damage Skye Attack2: Critical Hit (Undead immune to ciritcal hits) 14 Bolts Damage
Round1:
Lindrala Aya (Maintaining the Force Field) Murriel Mandalorian Zombie (65/100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning)(Scan3 R6) Oyo Axo Skye ►Benna Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Benna
Posts : 191 Experience : 639 Join date : 2017-06-06
Character Sheet Health Points: (72/72) Shield Points: (0/0) Armor Percentage: (0/0)
Subject: Re: JEDI EXTRACTION Fri 23 Mar - 19:08
Benna takes one deep breath and attacks the fallen mandalorian.