STAR WARS ROLE PLAY
Would you like to react to this message? Create an account in a few clicks or log in to continue.

STAR WARS ROLE PLAY

star wars the old republic d20 role play, what is your character's story?
 
HomeSearchLatest imagesRegisterLog inDiscord

Share
 

 TECH SPECIALIST

View previous topic View next topic Go down 
AuthorMessage
Pax Holocron
Admin
Pax Holocron

Posts : 904
Experience : 1128
Join date : 2016-12-07

Character Sheet
Health Points:
TECH SPECIALIST Left_bar_bleue100/100TECH SPECIALIST Empty_bar_bleue  (100/100)
Shield Points:
TECH SPECIALIST Left_bar_bleue75/100TECH SPECIALIST Empty_bar_bleue  (75/100)
Armor Percentage:
TECH SPECIALIST Left_bar_bleue50/100TECH SPECIALIST Empty_bar_bleue  (50/100)

TECH SPECIALIST Empty
PostSubject: TECH SPECIALIST   TECH SPECIALIST EmptyThu 15 Dec - 11:22

TECH SPECIALIST

TECH SPECIALIST 1u9rBXi

A tech specialist was an individual highly skilled with a wide array of talents related to technology. Tech specialists were usually expert computer users, security breachers, droid repairers, and were able to deactive the most advanced of demolitions.

Tech specialist is able to quickly and easily manipulate the environment with specific talents, and repair or modify technical equipment. A tech specialist was a person involved in construction, design, or the use of engines or machines. Military Engineers were technology specialists who focused their energy on making repairs in the field. They were often part of a combat unit and were trained to make rapid repairs and adjustments in highly stressful situations—even while under fire. Starship Engineers were members of a starship's crew who maintained the ship's systems. In combat, the tech specialist could reroute power to increase speed or shielding, and repair or jury-rig battle-damaged systems.


CLASS FEATURES

Hit Points Per Level: 5
Base Attack Bonus: Low
High Saves: Will
Weapon Proficiency: Pistol
Armor Proficiency: Light Armor
Force Points Progression: None
Feat Points Progression: Low
Tech Points Progression: High
Skill Points: 6 per level
Class Skills: Aim, Apprise, Archeology, Awareness, Computers, Demolitions, Mechanics, Medicine, Piloting, Space Walk


CLASS ABILITIES

Level 1: Tech+1, Will+1, Tech Focus Rank 1
Level 2: Tech+1, Will+1
Level 3: Tech+1, Will+1
Level 4: Tech+1, Will+1
Level 5: Feat+1, Tech+1, BAB+1, Fortitude+1, Reflex+1, Will+1, Tech Focus Rank 2
Level 6: Tech+1, Will+1
Level 7: Tech+1, Will+1
Level 8: Tech+1, Will+1
Level 9: Tech+1, Will+1
Level 10: Engineer Evolution rank 1, Feat+1, Tech+1, BAB+1, Fortitude+1, Reflex+1, Will+1, Tech Focus Rank 3
Level 11: Tech+1, Will+1
Level 12: Tech+1, Will+1
Level 13: Tech+1, Will+1
Level 14: Tech+1, Will+1
Level 15: Feat+1, Tech+1, BAB+1, Fortitude+1, Reflex+1, Will+1, Tech Focus Rank 4
Level 16: Tech+1, Will+1
Level 17: Tech+1, Will+1
Level 18: Tech+1, Will+1
Level 19: Tech+1, Will+1
Level 20: Engineer Evolution Rank 2, Feat+1, Tech+1, BAB+1, Fortitude+1, Reflex+1, Will+1, Tech Focus Rank 5
Level 21: Tech+1, Will+1
Level 22: Tech+1, Will+1
Level 23: Tech+1, Will+1
Level 24: Tech+1, Will+1
Level 25: Feat+1, Tech+1, AB+1, Fortitude+1, Reflex+1, Will+1
Level 26: Tech+1, Will+1
Level 27: Tech+1, Will+1
Level 28: Tech+1, Will+1
Level 29: Tech+1, Will+1
Level 30: Engineer Evolution Rank 3, Feat+1, Tech+1, AB+1, Fortitude+1, Reflex+1, Will+1

TECH FOCUS - At level 1, 5, 10, 15, 20, Tech Specialist gains Tech Focus feats as a class free feature, even if he does not meet requirement. Tech Focus allows Tech Specialist to use Tech abilities in battle more efficiently than other classes.

Rank 1:
All skills related to tech talents gain +1 to rolls

Rank 2:
All skills related to force talents gain +1 to rolls

Rank 3:
All skills related to force talents gain +1 to rolls

Rank 4:
Evolution A: All Tech Talents gain +1 to critical chance
Evolution B: All Tech Talents gain +1 to critical multiplier

Rank 5:
Evolution A: All Tech Talents gain +1 to critical chance
Evolution B: All Tech Talents gain +1 to critical multiplier
Evolution C: All skills related to tech talents gain +2 to rolls

Tech Specialist  Evolution - At level 10, 20, 30, Tech Specialist  is strong enough to evolve into a new stage. At those levels Tech Specialist  can select one of the 3 evolution perks. In which order Tech Specialist  is going to select them is up to the player, but can select only one at the time. You can have 1 evolution perk at level 10, 2 evolution perks at level 20, and 3 evolution perks at level 30.

Perk A: Tech Specialist masters the use of Tech Abilities. Tech Specialist gains +25% effect on all Tech Talents.

Perk B: Tech Specialist can summon Tech Drone to help on the field once per battle. You can see Tech Drone stats bellow.

HP: 5*Tech Specialist Class Level
DPS energy bolts: 1-5 + Tech Specialist's Intelligence Mod
Heal: 1-5 + Tech Specialist's Intelligence Mod
Repair: +5 Repair Skill to Tech Specialist as a buff

Perk C: Tech Specialist can be expert in one chosen Tech Ability. This means that chosen Tech Ability will have no evolution perk, and can be fully mastered, as the "former" evolution perks are now considered a full rank. Tech Points are still required to invest into the chosen Tech Ability to master it.
Back to top Go down
https://swtorrpd20.forumotion.com
 
TECH SPECIALIST
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» ON the TECH
» TECH REACH
» TECH SKILL FOCUS

Permissions in this forum:You cannot reply to topics in this forum
STAR WARS ROLE PLAY :: Koh-to-ya :: Welcome :: Classes-
Jump to: