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 LIGHTSABER FORM III: Soresu

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Pax Holocron
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Pax Holocron

Posts : 904
Experience : 1128
Join date : 2016-12-07

Character Sheet
Health Points:
LIGHTSABER FORM III: Soresu Left_bar_bleue100/100LIGHTSABER FORM III: Soresu Empty_bar_bleue  (100/100)
Shield Points:
LIGHTSABER FORM III: Soresu Left_bar_bleue75/100LIGHTSABER FORM III: Soresu Empty_bar_bleue  (75/100)
Armor Percentage:
LIGHTSABER FORM III: Soresu Left_bar_bleue50/100LIGHTSABER FORM III: Soresu Empty_bar_bleue  (50/100)

LIGHTSABER FORM III: Soresu Empty
PostSubject: LIGHTSABER FORM III: Soresu   LIGHTSABER FORM III: Soresu EmptyTue 27 Dec - 10:23

SORESU

Soresu: Form III, also known as Soresu, the Way of the Mynock, or the Resilience Form, was the third of the seven classic forms of lightsaber combat that was recognized by the Jedi Council prior to and during the Clone Wars. Soresu was developed during the widespread emergence of blasters as an offensive weapon. Essentially a development on Form I blast-deflect training, Soresu relied on tight bladework and subtle dodges to provide maximum defensive coverage, minimizing exposure to ranged weaponry. Over time, Soresu transcended this basic origin, and came to be considered the ultimate expression of non-aggressive Jedi philosophy.

Like Makashi, Soresu relied on economy of motion and energy efficiency, keeping up constant blade-movement to build up momentum and minimize energy-expenditure. Form III focused on strong defensive technique to essentially outlast an opponent, waiting until he began making mistakes due to frustration or fatigue, before taking advantage of these lapses and countering. However, despite its effectiveness, Soresu would receive heavy criticism due to its lack of offensive capabilities, as it facilitated survival rather than victory. As an answer to these weaknesses, the highly aggressive Ataru and Shien forms would be developed side-by-side.

The Soresu form was devised to counter the wide-spread emergence of blasters, a weapon that the previous Makashi form wasn't equipped to combat. The pragmatic Form III became the most defensive of the seven forms, and utilized tight moves, consisting of subtle dodges and efficient parries, intended to provide maximum defensive coverage, and minimize exposure to ranged fire.

Gameplay: Soresu can counter Gun Attacks, Force Lighting, Physical Objects, Lightsaber Attacks. This form requires any lightsaber to use. If your team member is attacked, you are allowed to counter for them with Saber Defense. If you fail, you suffer the damage meant for the team member you were protecting. You must be within the range of 3 meters from your ally to protect it. Unless class specifically gives this form, you need to learn Form I Shi-Cho Rank 3 to unlock this form.
Use: Free Action

Soresu Rank 1: When using Saber Defense Skill, you gain +2 to its roll while in Soresu Form.
Ally protections per round: 1

Soresu Rank 2: When using Saber Defense Skill, you gain +2 to its roll while in Soresu Form.
Ally protections per round: 2

Soresu Rank 3: When using Saber Defense Skill, you gain +2 to its roll while in Soresu Form.
Ally protections per round: 3

Soresu Rank 4: When using Saber Defense Skill, you gain +2 to its roll while in Soresu Form.
Successful Defense roll reflects 25% of intended damage back to its source.

Soresu Rank 5: When using Saber Defense Skill, you gain +2 to its roll while in Soresu Form.
Successful Defense roll reflects 50% of intended damage back to its source.
If reflected damage was ranged, you may chose a target to reflect the damage to.
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» LIGHTSABER FORM II: Makashi

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