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STAR WARS ROLE PLAY

star wars the old republic d20 role play, what is your character's story?
 
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 ASSAULT RIFLE

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Pax Holocron
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Pax Holocron

Posts : 904
Experience : 1128
Join date : 2016-12-07

Character Sheet
Health Points:
ASSAULT RIFLE Left_bar_bleue100/100ASSAULT RIFLE Empty_bar_bleue  (100/100)
Shield Points:
ASSAULT RIFLE Left_bar_bleue75/100ASSAULT RIFLE Empty_bar_bleue  (75/100)
Armor Percentage:
ASSAULT RIFLE Left_bar_bleue50/100ASSAULT RIFLE Empty_bar_bleue  (50/100)

ASSAULT RIFLE Empty
PostSubject: ASSAULT RIFLE   ASSAULT RIFLE EmptyTue 27 Dec - 11:47

ASSAULT RIFLE

ASSAULT RIFLE Iq6FMM3

Damage Type: 1d10 Energy (Bolts)
Critical: 19-20 (x2)
Range: 1-20 meters/hex
Penalty if not in range: -5 to attack, -30% to damage
Upgrade: Stun Mode (25% chance DC 15 vs Target's Fortitude)
Size: Medium
Use: Attack skills

A blaster rifle was a designation given to certain types of offensive rifle-shaped blaster weaponry, typically with a longer barrel than other types of blasters. Blaster rifles were heavy duty blaster variants, much more powerful than a pistol, although heavy weapons were much more powerful than rifles. Most rifles came equipped with a stun setting, used to temporarily disable an opponent. Blaster rifles had a retractable stock and weighed about 4.5 kg for most models. The ideal range for the weapon was roughly 30-60+ meters (but for game rules we use less). The typical blaster rifle had a value of 1,000 credits in the legal market; however, since the weapon was illegal for civilian use in a majority of systems, black market sales were prominent.
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